Fun and Games Page 2
While all of the staterooms and day heads are also beautiful (the main-deck day head features a hand-painted mural of the Italian countryside), it's the split-level master stateroom that's the real home run. The lower level includes his and her heads, a work area, and a lounge that's a cozy spot for entertaining. The raised portion of the suite houses a king-size bed from which the owner can look out large, forward-facing windows and enjoy a panoramic view. I let myself imagine what it'd feel like to cuddle up right there and watch the rain come down around me.
Mine Games also features a relaxed skylounge where the dark greens of the main deck give way to a much lighter palette. Knowles hoped to give guests a sense of airiness as they ascend, and I felt it in spite of the gray skies. The same mural concept from the main-deck overheads continues in the upper saloon, but the element I like best here is the green onyx bar. The area where the bartender stands is sunken so he'll always be at eye-level with guests who sit on bar stools. Built for entertaining, indeed.
Though I wasn't thrilled about the prospect of heading back out in the rain, I'm glad I did, as I found some features on the exterior decks that were worth the trip. In the skylounge there's a round, hi-lo dining table with leaves that can expand to accommodate 12. And Mine Games' sundeck features a hot tub for eight, a barbecue with a granite surround, an enormous sunpad, and a bar just aft of the hot tub. It's perfectly placed so that guests can be handed drinks without having to move. That level of detail is about more than aesthetics. As Smith said, "[Mine Games] is high-end for sure, but the owner wants people to enjoy their time onboard."
And the owner doesn't just want guests to be comfortable—he wants them to experience adventure. Which is why Mine Games can handle helicopter landings and carries a slew of toys including a 22-foot tender, PWCs, and, my favorite, the first-ever submarine certified by ABS for chartering. According to her captain, J.D. Ducanes, specific considerations came with carrying such an unusual toy. Of course, there had to be a place to stow it (hence the hatch near her engine room), a 4,000-pound-capacity davit to launch it, pure air (and corresponding connections), and ABS-approved spare parts. Capt. Ducanes has also undergone thorough training in how to handle the submarine. But don't think all that extra work was for naught—not only is this toy sure to make for some very happy guests, Ducanes (who has his degree in marine biology) plans to take samples from the sub and hopes to even bring in guest lecturers.
In the end the thing I found most impressive about Mine Games wasn't her submarine. Nor was it her beautiful profile or the layering of details in her interior. What I appreciated most was the palpable sense of enthusiasm that was shared by everyone involved with her. From designer to owner to captain—everyone had a common vision that resulted in a yacht that is luxurious and yet still relaxed. In fact, this was such a successful undertaking that the owner is working with the same team to construct a second, 196-foot Mine Games. When she's delivered in 2009, I hope I get another tour. That, and some better weather.
For more information on Trinity Yachts, including contact information, click here.
This article originally appeared in the February 2008 issue of Power & Motoryacht magazine.